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Forgotten Cemetery

Responsible for Lighting and Compositing
Assets by Scans Factory Cemetery - Forgotten Churchyard

​Software / Unreal Engine 5

A personal project done using Unreal Engine with Lumen and Nanite. 
The lighting setup combines HDRI map, Skylight, Directional Light, ExponentialHeightFog, PostProcessoVolume and LocalFog, the final results are directly rendered from UE5.

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