Chinese Lantern

Responsible for All Aspects
Software / Maya, Mari, Substance Painter, Photoshop, Nuke
Renderer / Arnold
In this project, I combined the organic and non-organic objects into a fantasy scene. I found a plant called "Chinese Lantern" which is very beautiful and has a very gorgeous appearance after it withers. So I decided to make the core and vein become the jewelry.
Reference




Texture
I painted the peel texture in Mari. I also used Photoshop to create stem textures, which have the transition from the metal to the subsurface. The core is created with the Arnold procedural shader and the mix shader. The vein of the fruit is made with opacity and displacement nodes instead of modeling. I also added the facing ratio on the stem shader to rebuild the surface of real plants.

Core Shading Network

Peel Shading Network

Stem Shading Network
