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Amethyst Dragon

19CC.jpg

Responsible for All Aspects except the dragon model

​Software / Maya, Photoshop, Nuke
Renderer / Arnold

This project is an exploration of integrating a translucent object. I collected some stones for the references and observed how they would look under lights. The final one I chose to recreate the purple amethyst stone.

Here is the clean plate and the HDRI I shot for this project. There is an issue is that the day of shooting is cloudy, so the gray ball plate does not match the clean plate very well. So I used the gray ball plate as the reference, but did some light changes in my final comp. Since I want to make my scene more like a sunny day, I also did a lot of color correction on the clean plate.

CleanPlate2.JPG
CleanPlate4.jpg

Clean Plate Before / After Color Correct

Grey Ball Light Match

Shading & Texturing

I spent a lot of time working on the shading part. The UV of the Stanford Model is kind of a mess, so I decided to make the shader procedurally.

Here are the render layers I use for compositing.

Final Render & Buildup

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